
February 27th, 2010, 08:00 AM
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Developer Shed
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Join Date: Jun 2007
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Linear Workflow for Gamma Correct Lighting in Cinema 4D
One of the most critical elements involved in creating realistically lit interior environments is exposure control. In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing.
Read the full article here: Linear Workflow for Gamma Correct Lighting in Cinema 4D
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