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Old March 19th, 2013, 10:23 PM
boofers707 boofers707 is offline
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Creating a large open environment

Hi everyone,

I'm working on a scene in 3ds max where I have a plane that is flying through the sky. I'm trying to figure out how to create a large open environment to make it look like the plane is flying at a high altitude.

I've tried using the environment background with mental ray, but it ends up getting stretched and it doesn't look right.

I'm basically trying to create a large infinite looking ground plane, with a cloudy skyline.

Any suggestions on how to create an environment like this with max and mental ray?

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Old May 17th, 2015, 08:33 AM
VG-architect VG-architect is offline
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If you add the environment in the environment box and in the show viewport background in the aspect ratio put the dot in the match bitmap check/tick both display background and the lock zoom and pan so you can pan your scene downwards


the scene should not look stretched unless your using the
wrong texture if that is possible whatever you assign to the environment it will show up in the viewport so if the texture looks wrong then change it!

as you said you just need to add a large plane. turn on your show save frames so you can see if the scene inside the orange box renders correctly when you render it if it does not look right all you have to do is rotate your scene so the scene is facing you and pan the p.view down so the scene fixes within the orange box!

Tony

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