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Old March 9th, 2012, 10:14 AM
tactiledata tactiledata is offline
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Fitted lid on irregular model

Hi.

I am looking for some advise on a project I am working on. I want to model a hollow stone shaped object in 3D max that will be 3D printed. The stone shape has to have a separate top and bottom so that I can embed electronics in it afterwards. My problem is I am finding it difficult to create a lip that will enable the top & bottom to securely fit into one another, so that when someone picks it up it will not fall apart. I have no problem modelling something like this on a regular box/sphere using a lathe, however I can't find a technique to model this on irregular objects. Would anyone know of a technique that would enable me to model such a fitted lid? I would really appreciate any advise that would send me in the right direction.

Cheers,

Trevor

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Old May 15th, 2015, 09:13 AM
VG-architect VG-architect is offline
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example create a sphere, now convert it down to a poly under the region, selection hold your mouse button down you will get a flyout choose the Circular Region. now go into the poly mode. check/tick backfacing. now select the select tool

in the p.view rotate the sphere so it's facing upwards, with the Circular Region pull it out you will get the poly's selected choose about 3 rows of them now under edit geometry click deattach give it a name lid.

now exit out of poly mode now you have the bottom and the lid. if you go into the select by name (H) you will see you have the lid. select move the lid up in the Z direction you can see you have a hole in your sphere.

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