| ||||||||||||||||||||||||||
![]() |
|
|
«
Previous Thread
|
Next Thread
»
|
Thread Tools | Search this Thread | Rate Thread | Display Modes |
|
#1
|
|||
|
|||
|
Rigging Without Bones...
Introduction to basic 3D rigging using only pivot points and linking.Learn about IK versus FK rigging for animation and how to set up IK controllers.
# You will learn use the Layer Manager to separate Mesh objects from Rig objects. Read the full article here: Rigging Without Bones... |
![]() |
| Viewing: Tutorialized Forums > 3D Graphics > 3DS MAX > Rigging Without Bones... |
| Thread Tools | Search this Thread |
| Display Modes | Rate This Thread |
|
|
|
|
|