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Old June 25th, 2015, 10:28 AM
outandil outandil is offline
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BLENDER: PROBLEM WITH TEXTURING, VIEWPORT & LIGHT

Hello everyone,
I've got some annoying problem that is getting me depressed already: I was testing some texturing on a model, that is far from the finish, but I'm trying to texture the model, without any materials, just plain colors that differ parts of the bodies from each other. After the mark seams process, I'm unwrapping UVs, baking it into the ambient occlusion. Though, it doesn't affect neither UVs (UV/Image editor mode) nor the model itself (Viewport: texture / material / solid). Viewport doesn't show any changes. Besides, texture mode in viewport shading doesn't react on light changes and there's no difference between texture and solid modes in viewport. I've got this problem only on a specific model, so I've decided to import this model in another file, thinking that something's wrong with settings there, but it affected only the UVs in UV/Image editor mode. As for the viewport, nothing has changed in any of its modes. If someone knows the answer, please give me some advice, I couldn't find any solution elsewhere. Thanks in advance

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