
August 5th, 2006, 12:32 AM
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Contributing User
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Join Date: Aug 2006
Posts: 9
Time spent in forums: < 1 sec
Reputation Power: 0
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I hope this will help you out.
ohh yea and I want to applogy for the bad english 
Since I don't know how you do it.. so I'll start from begining.
first open the material edditor, simply by hitnig M, now look the left middle for "Diffuse:" a bit left of it there is a small square, poke it and it will open the Material/Map browser in the menu you'll see Bitmap, right at the top. Double click it and it will open "Select Bitmap Image File" menu, find your .bmp and Open it. Now you have it added as a material. Pick your way to apply it on the object in max scene, I use drag and drop (shrugs), after you apply it you might not see it applyed, don't worry its there. In material edditor look for a button, it looks like Box with black and white squares, if you hold the mouse over it it will show this "Show map on Viewpoint" click it and you'll see the effect of your texture on the object without having to render it.
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