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Old September 23rd, 2006, 09:39 AM
solmur solmur is offline
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movement problem

heyll everyone,
I'm trying to make a pile of balls, the first raw is easy to be made, but when it comes to 2nd/3rd ect I come with this problem:
my balls start to cross eachother (all balls are with same size, but they are not symmetricaly placed). I want tier edges to touch eachother but I can't make it, is it posible (and if it is how) to restrict the object movemet if it toches other object surfice.

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Old September 25th, 2006, 01:07 AM
praveenjoti123 praveenjoti123 is offline
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Try using reactors (rigid body). It will take longer to calculate but you will get what you are looking for.
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Old September 25th, 2006, 05:09 AM
Drew Drew is offline
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http://forums.cgsociety.org/showthr...33&page=1&pp=15

have a look at this tut it might help
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Old September 28th, 2006, 04:25 AM
Visarex Visarex is offline
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If you use Maya there is a menu in Dinamics called Active rigid bodies.Select all objects then click on that menu.It will take some time to calculate the collision depending on the number of objects that collide and the speed of your cpu
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