Bryce 3D
 
Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support | 
User Name:
Password:
Remember me
Iron Speed
Go Back   Tutorialized Forums3D GraphicsBryce 3D

Reply
Add This Thread To:
  Del.icio.us   Digg   Google   Spurl   Blink   Furl   Simpy   Y! MyWeb 
Thread Tools Search this Thread Rate Thread Display Modes
 
Unread Tutorialized Forums Sponsor:
Be the architects of evolution and help create the mobile internet future. It’s your move---enter to win here!
  #1  
Old July 14th, 2006, 12:38 AM
Jakethesnake3636 Jakethesnake3636 is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jul 2006
Posts: 5 Jakethesnake3636 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Jakethesnake3636
Problems with Skylights in rooms...

Hello. I am kind of new to 3ds max and I am having a bit of a problem. I have this room with walls, floors, and a ceiling. The problem is that a skylight with shadows checked will render the room pitch black. Then when I take the walls away it's not pitch black anymore. How can I fix this?

Tell me if you need more information.

p.s. Can someone point me to some good lighting materials that show how to use advanced lighting and such?

Reply With Quote
  #2  
Old July 14th, 2006, 03:56 AM
The Creator The Creator is offline
Contributing User
Tutorialized Beginner (1000 - 1499 posts)
 
Join Date: Jan 2006
Location: England
Posts: 1,278 The Creator New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 22 m 35 sec
Reputation Power: 0
Send a message via MSN to The Creator
where is the skylight positioned?

no offence but of course its gonna make it black if its outside the room

Reply With Quote
  #3  
Old July 14th, 2006, 02:56 PM
Jakethesnake3636 Jakethesnake3636 is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jul 2006
Posts: 5 Jakethesnake3636 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Jakethesnake3636
I'm talking about inside the room. And I thought it didn't matter where the skylight was positioned.

Reply With Quote
  #4  
Old July 14th, 2006, 03:37 PM
The Creator The Creator is offline
Contributing User
Tutorialized Beginner (1000 - 1499 posts)
 
Join Date: Jan 2006
Location: England
Posts: 1,278 The Creator New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 22 m 35 sec
Reputation Power: 0
Send a message via MSN to The Creator
well if youve got a ceiling and shadows are turned on then of course it matters...

Reply With Quote
  #5  
Old July 14th, 2006, 10:48 PM
praveenjoti123 praveenjoti123 is offline
Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Feb 2006
Location: New Delhi, India
Posts: 41 praveenjoti123 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
For your rendering problem, skylight shoudn't be used by just placing and rendering. Your need to activate the light tracer or the radiosity plugin to see the full effect of the skylight. When you activate the light tracer plugin you won't be getting the shadows parameter for the skylight.

Just activate the light tracer plugin and render your scene by keeping the default values.

Try changing the bounce values to 1 or 2.

Be warned- it will take a hell lot of time to render on a slow pc.

As you are making a closed environment, skylight should not be used as a primary light source, unless you are making a cloudy day scene.

Try using an omni instead, turning on the shadows and activating the light tracer pluging for a more photorealistic look. Don't use higher bounce values.
__________________
Praveen Joti

Reply With Quote
  #6  
Old July 15th, 2006, 07:39 AM
aziz aziz is offline
Contributing User
Tutorialized Novice (500 - 999 posts)
 
Join Date: Dec 2005
Location: The Dark Side Of Nature
Posts: 897 aziz New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 55 m 31 sec
Reputation Power: 0
Send a message via MSN to aziz Send a message via Yahoo to aziz
activate the light tracer. also if you have brazil plug-in it will help alllot and allot to light up your scene,



Good Luck
__________________
http://www.aziz3d.esmartdesign.com/

Reply With Quote
  #7  
Old July 16th, 2006, 01:00 AM
Jakethesnake3636 Jakethesnake3636 is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jul 2006
Posts: 5 Jakethesnake3636 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Jakethesnake3636
Thanks for the advice guys, but im still having a problem. I activated the light-tracer in advanced lighting and I changed the bounces to 2 and everything but it was still pitch black in the room. Then I tried using radiosity and the same thing happened... Then I take all the walls away and I render it and it's not pitch black anymore. I tried brightening up the skylight but it was still pitch black with the walls their. Maybe I should upload the model for you guys to take a look at because I am stumped.

p.s. I could always just use an omni light but I feel that the skylight looks much more realistic in this specific scene.

Reply With Quote
  #8  
Old July 16th, 2006, 06:06 AM
aziz aziz is offline
Contributing User
Tutorialized Novice (500 - 999 posts)
 
Join Date: Dec 2005
Location: The Dark Side Of Nature
Posts: 897 aziz New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 55 m 31 sec
Reputation Power: 0
Send a message via MSN to aziz Send a message via Yahoo to aziz
or if your problem is still running then you have to enable mental ray render check mark in caustic, GI, and final gather, i hope it will help you remove your problem, ohhhh sorry one to mention dont forget to add spot light in the scene just use one spot light.




Good Luck!

Reply With Quote
  #9  
Old July 18th, 2006, 04:37 PM
Jakethesnake3636 Jakethesnake3636 is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jul 2006
Posts: 5 Jakethesnake3636 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Jakethesnake3636
Sorry to be a bother but I am unsure of how to edit the GI and stuff. I watched a tutorial where a person was editing the GI in the render menu under the "indirect Illumination" tab but when I went into render and looked for that tab, it wasn't there.

Reply With Quote
  #10  
Old July 19th, 2006, 12:37 AM
aziz aziz is offline
Contributing User
Tutorialized Novice (500 - 999 posts)
 
Join Date: Dec 2005
Location: The Dark Side Of Nature
Posts: 897 aziz New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 55 m 31 sec
Reputation Power: 0
Send a message via MSN to aziz Send a message via Yahoo to aziz
its just availbale in 3ds max 8 version.






what version of max do you use?





Regards!

Reply With Quote
  #11  
Old July 20th, 2006, 12:35 AM
Jakethesnake3636 Jakethesnake3636 is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jul 2006
Posts: 5 Jakethesnake3636 New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Jakethesnake3636
crap... I have version 7.

Reply With Quote
  #12  
Old July 23rd, 2006, 02:05 AM
aziz aziz is offline
Contributing User
Tutorialized Novice (500 - 999 posts)
 
Join Date: Dec 2005
Location: The Dark Side Of Nature
Posts: 897 aziz New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: 55 m 31 sec
Reputation Power: 0
Send a message via MSN to aziz Send a message via Yahoo to aziz
ohhh crap man find out 3ds max version 8.0





Good Luck!

Reply With Quote
  #13  
Old August 3rd, 2006, 04:45 PM
Power^Steer|nG Power^Steer|nG is offline
Junior Member
Tutorialized Newbie (0 - 499 posts)
 
Join Date: Jun 2006
Location: Gujranwala, Pakistan
Posts: 5 Power^Steer|nG New User: is a brand new recruit and a unknown entity at this point. 
Time spent in forums: < 1 sec
Reputation Power: 0
Send a message via MSN to Power^Steer|nG Send a message via Yahoo to Power^Steer|nG
use mentel ray... and yes.... try making some windows (if not) in wall also... either use builtin SEC Windows or try boolean button in Create pannel...

radiosity should workkk.... :\
__________________
A desperate man, All things can!

Reply With Quote
Reply

Viewing: Tutorialized Forums3D GraphicsBryce 3D > Problems with Skylights in rooms...


Thread Tools  Search this Thread 
Search this Thread:

Advanced Search
Display Modes  Rate This Thread 
Rate This Thread:


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
View Your Warnings | New Posts | Latest News | Latest Threads | Shoutbox
Forum Jump


Forums: » Register « |  User CP |  Games |  Calendar |  Members |  FAQs |  Sitemap |  Support |