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  #1  
Old September 15th, 2006, 08:22 PM
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Raytrace problem!

ok well heres the img



ok i want it to show the whole bottom of the object on the 'plane' that has raytrace as its material but it only shows teh edges of it which is in white... :\ need help on color types either if it has to be for ambient or somethign.. need serious help, so confused and would love to learn more about raytrace

+ if anyone has any cool ideas on what i can make the 'plane' texture like a cool design or like look or something that would make it look like glass and then reflect the throwing knifes or something just tell me please, i think itll be pretty sweet to have different looks instead of a basic reflection.

regards,

nova

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Old September 16th, 2006, 09:31 AM
mrgrotey mrgrotey is offline
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Hi me again, the first thing I see when I look at your pic is that the knives are floating above the plane, this is obvious when you look at the uppermost handle. I fhte knive was on the surface, the reflection and the objectr would meet.

The reason the reflection of the face of the knives is the same colour as the 'evirontment' is simply because there is no light on the under side of the knife so it is completely in shadow, reflecting nothing. If you want a glass plane you would at least need add a bitmap in the 'reflection' slot of the material you are giving it. this would make it look as though it was in a scene. Also, the thing about glass is that it is transparent and therefore you need to have some underneath it to be seen i.e. the floor

The best order to make a scene is to get all the objects modelled that you want, put them in place, assign all of them the same flat colour (white is best here) then sort out the lighting (if textres and materials are applied before its harder to see the lighting setup as colours can be mistaken for shadows .etc After all this is done, THEN worry about the materials.

[edit] Ooo! 50th post, Im now an esteemed member!
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Old September 16th, 2006, 09:48 AM
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Thanks trying it now!

and Congrats! You seem very helpful on everyones post lately when I look around on the post!
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Old September 16th, 2006, 10:48 AM
mrgrotey mrgrotey is offline
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Thanks, I try my best I just hate it when you get a response of something like "just unwrap it" or "use texporter" .etc If you knew what that was you'd be doing it!!

So i give as much info as possible coz everyones a noob at one time 8)

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Old September 16th, 2006, 11:10 AM
aziz aziz is offline
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Congrats mate you find the solution.
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Old September 16th, 2006, 11:23 AM
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EPP BRAIN FARTS... ahh i dont know if it might be alot fo trouble for you but could you make a simple tut for me with a cube and a plane as floor and just have it reflect with raytrace i dont really understand alot of what you said in paragraph before.. sorry!...

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Old September 17th, 2006, 04:48 AM
mrgrotey mrgrotey is offline
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Try this video tutorial i found, it goes through modelling and uses a reflective raytrace material at the end, hope it helps

http://www.tutorialized.com/tutoria...d-shaders/13579

btw, he starts to use the materials at 27 and a half miutes but i suggest watching it all as you'll learn things you didnt know before

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Old September 18th, 2006, 06:29 AM
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Thank you for the tut movie Ill download and watch it now. Hope in regards of it being done well and from what Ive seen you post and what you know and you recommending this movie I bet its worth it! Thanks!

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Old September 20th, 2006, 11:14 AM
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huh hope that will help you.

and also check these links about texturing and shading.

http://tutorialoutpost.com/count/6120

http://tutorialoutpost.com/count/6119

http://tutorialoutpost.com/count/4299

http://tutorialoutpost.com/count/3265

hope these will help you.

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Old September 22nd, 2006, 06:46 AM
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Thanks Aziz to you to for helping me.

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Old September 23rd, 2006, 03:01 AM
aziz aziz is offline
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no problem you are welcome.

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