
October 17th, 2007, 10:44 AM
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Registered User
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Join Date: Oct 2007
Posts: 1
Time spent in forums: 3 m 48 sec
Reputation Power: 0
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Duplicating objects
I heard there was a way of duplicating objects without physically duplicating an item over and over.instead it renders one of the objects and maybe a code tells it to copy it a certain number of times.this saves ram and memory.is this true and can it be done? i have to insert alot of trees into a scene and there taking up to much resources..anyone have any suggestions?
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