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#1
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Layered Finish?
Hi,
I'm using 3dsMax 8, and what I want to do is this: URL The modeling is no problem - even if I couldn't do it from scratch, I use another program that's cabinet specific I can import meshes from. What I would LOVE to figure out is how to do a material in 3dsMax that replicates the glaze finish. See, irl one would paint or stain the wood first, then layer on the contrasting color glaze such that it gathers in the cracks and corners. So far I have tried cloning the mesh and applying a wireframe render of a contrasting color, messing with specular levels, and a couple of other unsuccessful attempts. I know I could UVW unwrap and paint it by hand in Photoshop, but the time it would take to do that for every cabinet in a whole kitchen just wouldn't be a feasible commitment every time I want to do a glaze. Any brilliant ideas? -Liz |
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#2
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LOL welcome to the pain of textureizing your models there is a plugin for max that can help in doing what your after but it costs ... not played with it my self but here is a link ...
Code:
http://www.journeyed.com/itemDetail.asp?itmNo=99011293 would shop around for it but it looks like it will do what you ask. But there is loadsa ways of doing it in max that are longer to do ... useing multi-layer material and bump maps and uvwmap Hope it helps Drew |
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